Thursday, August 13, 2026

No more AI Art

 Andrew isn't loving all the AI art content, so if you're reading this, it's probably the end of that. I'm not sure yet if we're going back to AI-written content either. I think it's pretty concerning to have a bunch of AI-written slop on our website while trying to convince people to buy a book that doesn't have any AI slop in it. That mismatch feels kind of problematic. So that leaves written content like this: me and a computer, probably a bit of a rambly mess, maybe talking about the struggles of the craft.

While I don't use AI to write the book, I do sometimes consult it during edits. AI is actually pretty good at catching typos and that kind of thing. It doesn't seem able to help much with a developmental edit, but it's often good at picking up mistakes on a line level. That said, it won't really tell you how to fix the error, or it will, but take it with a grain of salt. It's decent at identifying issues, bad at fixing them. You probably need to do that part yourself.

Anyway, the point of this post was to explain how I'm stepping away from AI usage, not to explain how I still use it.

If there's content you'd like to see, more behind-the-scenes of the writing process, more lore from the world, more character backgrounds, leave a comment below and we'll see what we can do. I might even do a podcast episode on it if that sounds interesting.


Tuesday, July 28, 2026

Battle Master Folgrim

So not only is AI going to generate these images, it going to tell you about it!

Three Takes on Folgrim: A Character Art Breakdown

I generated three versions of Folgrim mid-swing with his spiked flail, and each one tells a slightly different story about who he is. Here's how they stack up.

Image 1: The Braided Berserker

This is the most "storybook fantasy" of the three. The dwarf has long copper-red hair and a beard braided into two distinct plaits, and his face is caught in a full battle roar, teeth bared, brows knotted. The background does a lot of work here: other fighters grabbing weapons off a rack, a straw practice dummy, shields scattered on the ground. It reads like a courtyard under attack, not a posed portrait. The flail itself is the star of the composition, its chain traces a near-perfect circle around him, so your eye follows the weapon's arc before it lands on the character. Armor-wise he's light: leather bracers, a chainmail underlayer, no shoulder plates. This version feels like the "younger, hungrier fighter" of the three.


Image 2: The Battle-Scarred Veteran

Completely different energy. This dwarf is bald, with just the long braided beard remaining, and he's got a scar cutting across his forehead. He's built heavier through the shoulders and wears actual pauldrons and shoulder armor, gear the other two versions skip. His stance is lower and wider, like he's absorbing the momentum of the swing rather than generating it. The flail head is motion-blurred into an almost unreadable smear, which actually works in this one's favor, it sells speed and weight better than a crisp render would. Background is sparser too: barrels, a sword stuck in a crate, a distant strawman target. Less chaos around him, more focus on him. If Image 1 is the young hothead, this is the guy who's done this a hundred times and isn't impressed by it anymore.



Image 3: The Classic Portrait

This one splits the difference in some ways but reads the most "cover art" of the three. Full head of hair and a beard braided into multiple thin plaits, no armor plating at all, just cloth, leather, and a chain shirt underneath. The lighting is the most dramatic of the set, strong directional light carving out the muscles in his forearms, and the flail's chain has a nice double-loop motion blur that gives it more hang-time than the other two. The background swaps the mob of fighters for a single straw dummy and some idle shields, quieter, more staged. This is the one I'd reach for if I needed a single hero shot rather than a "moment in a battle" shot.

Which one is actually Folgrim?

This is where it gets interesting, because these three don't just look different, they suggest different versions of his backstory.

Image 2, the bald, scarred veteran with real shoulder armor, is the one that argues Folgrim has survived a lot before the story even starts. A scar like that isn't cosmetic, it's a scene someone hasn't written yet. If his arc leans into "old soldier who has seen too much," this is the design that sells it without a single line of dialogue.

Image 1, the younger-looking berserker with the full head of hair and the mid-roar expression, plus the busier background full of other fighters grabbing weapons, reads more like a man still in the middle of proving himself. If Folgrim's introduction happens in a chaotic group fight rather than a solo moment, this composition already does that storytelling work.

Image 3 is the cleanest "this is the character, look at him" portrait. Strong single-source lighting, minimal background noise, most dramatic chain blur on the flail. If you need one definitive reference image for Folgrim, this is the one that reads as canon rather than as a moment.

My instinct: if Folgrim is meant to be a grizzled, experienced fighter, Image 2 is the strongest match. If he's younger or more hot-headed in temperament, Image 1 fits better. Let me know his actual arc and I can tell you which one to lock in as his reference art.





Saturday, July 25, 2026

The Professors, Seogh and Alastar

 Here are the two named professors in Brotherhood of light. The first images give me kind of Harry Potter vibes.



Here are the two, its a little cartoonish.


Slightly better from Gemini.



Has a little of the Copilot patina to it. kind of good, but the Crosses are a problem.




Not bad.




Here is ChatGPT and I think it nails it.

Sunday, July 19, 2026

Brundin

 Brundin, the main character of Brotherhood of light. Youthful and unaware. 


Gemini is off to a strong start actually. 



ChatGPT too. although I'm not sure why he has is hammer indoors.




Copilot isn't bad, but his grip of the hammer is kind of comical. In any case any of these three seem fine.



Lets do one more scene, Brundin and Eloisa. Lets see if the AI remembers here.



This Eloisa looks pretty good, although, I don't think the sisterhood should use the brotherhood emblem. 


Fine



a little silly.



Honestly, I think I like this Eloisa better than our previous post on this https://manetera.blogspot.com/2026/07/ai-images-eloisa.html

 I still don't love that crest/ emblem, but I think it is good enough.

Saturday, July 18, 2026

Little Grey

 Little Grey is perhaps one of my favorite characters in the series. He is witty and always seems to know what to say. I guess that goes with being a bard. 


I'm not sure why Gemini did two pictures, but ok. I think he does look a little old, and honestly a little dwarf like. Version two is worse perhaps...



Chatgpt looks... awful


Copilot is better, but still, I'm not sure.




a little too much garden gnome mixed in there.


I did another round, this time trying to down age him a bit. 



very pointy ears and shoes here.


my goodness. A literal child with pointy ears.


I don't think we nailed it to day. I'll have to try more later perhaps. 



Friday, July 17, 2026

An AI comic

 I asked Claude to help me draft a prompt for a comic. Well, it didn't do that. instead it decided to make one. This was the result.



I then fed all that context into Gemini to which it made this



Honestly, I think it looks great. Just the scene just doesn't make any sense really. 


Here is Copilot doing another scene. I think its supposed to be Brundin meeting Eloisa

I guess I didn't explain Little Grey is a gnome.

With Gemini it went much worse.  It re kept imagining scenes. Maybe this is where Claude was helping, keeping the AI focused.  And I am giving up. After prompting Gemini apparently forgot it could make imagines. I fed the prompt it made into Copilot, and it is a terribly boring scene. 
Its kind of funny it just throws Little Grey into the last panel. Not reason or anything, just because. I guess.

Monday, July 13, 2026

Master Sagatori

 a mystical member of the brotherhood, still believes in prophecy and the like. 



He looks blind in this image.


Not terrible, but also a blind Moses in kind of ornate robes.



I think this one has almost nailed it. The one issue is the wedding ring.. which the brothers can't marry. 


Naturally AI doesn't want to do that. With a little prompting and more questions than you might expect, it works now.






I'll end with this one, which is also pretty good.


No more AI Art

  Andrew isn't loving all the AI art content, so if you're reading this, it's probably the end of that. I'm not sure yet if ...